{"id":347,"date":"2022-07-25T18:35:17","date_gmt":"2022-07-25T18:35:17","guid":{"rendered":"http:\/\/www.imbriaarts.com\/rpg\/?p=347"},"modified":"2022-07-25T19:47:05","modified_gmt":"2022-07-25T19:47:05","slug":"mink-race-and-animal-races","status":"publish","type":"post","link":"https:\/\/www.imbriaarts.com\/rpg\/2022\/07\/25\/mink-race-and-animal-races\/","title":{"rendered":"Mink Race and Animal Races"},"content":{"rendered":"\n<p><strong><u>Mink \/ Beastmen<\/u><\/strong><\/p>\n\n\n\n<p>The Mink Tribe is a race of anthropomorphic animals in the world. They were first mentioned in the list of slave prices that Duval showed to Sanji. The vast majority of them live in the Mokomo Dukedom on top of Zou, and has largely remained isolated from other human civilizations for 1000 years.<\/p>\n\n\n\n<p>The world has a diverse number of creatures about it, strangest of them all is those that are not beast or man. A category almost as diverse as its source, these begins tend to be a creation of magic, science or evolution gone mad. They have intelligence unlike their bestial counterparts but their twisted and distorted forms take on a form unlike that of humans. These are the highly praised yet hidden race of beast men, known as Minks.<\/p>\n\n\n\n<p>(Note this section does not include Aqua based races for space reasons, for those choices of Minks look for the)<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"422\" src=\"http:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/Mink_Tribe_Infobox.webp\" alt=\"\" class=\"wp-image-350\" srcset=\"https:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/Mink_Tribe_Infobox.webp 1000w, https:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/Mink_Tribe_Infobox-300x127.webp 300w, https:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/Mink_Tribe_Infobox-768x324.webp 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n\n\n\n<p><strong>Mink Types<\/strong><\/p>\n\n\n\n<p>The types are broken into the following groupings with descriptions of each. The types grant them unique bonuses on top of the Basic Mink bonuses and level requirement.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td>Mink Types<\/td><td><\/td><\/tr><tr><td>Bagers, Bears\/Panda, Otter, Boar\/ Pig, Bunny \/ Rabbit, Cat , Cow, Deer \/ Reindeer \/ Elk \/ Moose, Dog \/ Wolf, Flying Squirrel, Giraffe, Goat \/ Llama, Gorilla, Horse \/ Zebra, Fox, Leopard, Lion, Mole, Monkey, Mouse \/ Rat, Platypus, Racoon \/ Red Panda, Sheep \/ Alpaca, Squirrel \/ Chipmunk, Tiger\/ Jaguar, Weasel \/ Mink <\/td><td><\/td><\/tr><tr><td>Other Mink types could be made but they must have two properties. One is being Mammal, and two is have fur. <\/td><td><\/td><\/tr><tr><td>Other One Piece Animal Races <\/td><td><\/td><\/tr><tr><td>Spotted Duck, Hiking Bear, Lapahn, Kung-fu Dugong, Humandrill <\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>Overall Strength<\/strong><\/p>\n\n\n\n<p>The advantage of strength that each of these races hold over all outside of their individual bonuses are a keen heightened form of senses, and danger awareness about them.<\/p>\n\n\n\n<p><strong>Both Mink and Beastman Base Racial Traits:<\/strong><\/p>\n\n\n\n<p>\u2022 <strong><em>Scale Size<\/em><\/strong> \u2013 Based on choice<\/p>\n\n\n\n<p>\u2022 <strong><em>Notice<\/em><\/strong> \u2013 +10 to Notice Checks&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Danger Sense<\/em><\/strong> \u2013 +2 To PS score to avoid danger<\/p>\n\n\n\n<p>\u2022 <strong><em>Natures Resilience<\/em><\/strong> \u2013 +5 vs effects of environment when in areas similar to their home.<\/p>\n\n\n\n<p><strong>Mink Racial Bonuses:<\/strong><\/p>\n\n\n\n<p>\u2022 <strong>Static Buildup &#8211; <\/strong>Minks daily activities cause them to build up a collection of electrical (1+level of electric charges a day)<\/p>\n\n\n\n<p>\u2022 <strong>Electrical Strike &#8211; <\/strong>3\/day The Mink can discharge the buildup of electricity and add 1d6 per charge into a single attack.<\/p>\n\n\n\n<p>\u2022 <strong>Sulong Form &#8211; <\/strong>Limited to higher level or trained Minks. Under the light of a full moon, a Mink can unleash a boosted form multiplying their stats by x5. This stays in effect as long as they are in the Moons light. After they lose the form, they become exhausted.<\/p>\n\n\n\n<p>\u2022 <strong>Defect <\/strong>\u2013 Desired slaves \u2013 Minks are Sought to be slaves due to their rarity. they go for a higher price based on looks and \/ or if they have learned Sulong form.<\/p>\n\n\n\n<p>\u2022 <strong>Defect<\/strong> \u2013 Overly Friendly \u2013 Minks have little to no sense of subtlety when around those they are friends\/ like. Due to this they tend to, rub, hug, nuzzle, or nibble the ones close to their happiness.<\/p>\n\n\n\n<p>\u2022 <strong><em>Melee Fighters<\/em><\/strong> \u2013 Minks are trained and prefer Melee over ranged attacks, due to this they gain a +1 with melee attacks and a -1 with ranged.<\/p>\n\n\n\n<p>\u2022 <strong>Level rating &#8211; <\/strong>+2 (+4 if they start with Sulong Form)<\/p>\n\n\n\n<p><strong><u>Badger<\/u><\/strong> \u2013 Tough and Fast these temperamental minks tend to be loners but if a fight comes to them, they make sure they are on the winning side\u2026 no matter what.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 STR, +2 DEX, +4 INT -2 END, -4 CHA<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills <\/em><\/strong>\u2013 +10 Climb, +10 Escape Artist, +10 Intimidation&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Rage<\/em><\/strong> \u2013 Badgers gain the ability Rage like the Barbarian Class, taking the class grants them one extra use of rage per day<\/p>\n\n\n\n<p>\u2022 <strong><em>Claws<\/em><\/strong> \u2013 1d6 Slashing x2<\/p>\n\n\n\n<p>\u2022 <strong>Volatile<\/strong> &#8211; Character is known for going overkill on things, Will save DC 20 vs. to add more or do more to things (aka kicking a man when he\u2019s down)&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 3 this includes Minks general cost of 2<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Punk<\/p>\n\n\n\n<p><strong><u>Bears \/ Pandas<\/u><\/strong> \u2013 Strong and tough, based on the bear type determines the bonus one gets.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 due to their size<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 +2<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 STR, +4 END<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Climb, +10 Survival, +10 Swim (Polar only)<\/p>\n\n\n\n<p>\u2022 <strong><em>Rage<\/em><\/strong> \u2013 Bear gain the ability Rage like the Barbarian Class, taking the class grants them one extra use of rage per day (excludes Panda)<\/p>\n\n\n\n<p>\u2022 <strong>At Peace<\/strong> \u2013 (Panda only) Pandas don\u2019t rage like other bear minks instead they are calm and gain a daily ability to tap into peace granting bonus +2 ADS to them and allies within 30 ft plus the panda gains temporary HP equal to level.&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Loner <\/em><\/strong>\u2013 (panda only) Panda Minks tend to not be Social and take a -5 on all social skills<\/p>\n\n\n\n<p>\u2022 <strong><em>Claws<\/em><\/strong> \u2013 1d8 Natural Claw attacks Slashing x2 (Excluding Panda) Slashing (Panda) 1d6 Bashing x2<\/p>\n\n\n\n<p>\u2022 <strong>Tool User <\/strong>\u2013 (Pandas only) Pandas gain a +2 with Melee weapons (this includes the mink bonus)<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 3 \/ +1 Cost to the Minks general cost of 2<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Martial Artist<\/p>\n\n\n\n<p><strong><u>Beaver \/ Otter<\/u><\/strong> \u2013 The strongest of swimmers in the Mink tribe. These Minks are adept at fighting from water as well as land.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 due to their smaller size<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0 &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 END, +2 WIS, -2 STR<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 <a>+10 to craft skills, +10 Swim<\/a><\/p>\n\n\n\n<p>\u2022 <strong><em>Bite<\/em><\/strong> \u2013 1d6 natural Bite Piercing x4<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 No added cost outside the Minks general cost of 2<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Mechanic<\/p>\n\n\n\n<p><strong><u>Boar \/ Pig<\/u><\/strong> \u2013 Tough and Defensive these Minks are some of the hardiest to take down from attacks.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 Due to their general human like form and size<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 +3 Their tough hide and skin grants them strength to ignore many hits<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 END, +2 STR, -2 CHA<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Search, +10 Knowledge Nature<\/p>\n\n\n\n<p>\u2022 <strong><em>Gore<\/em><\/strong> \u2013 1d6 slam attack with the head, bashing x2, +2 on Boar Minks with Tusks &nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 No added Cost outside the Minks general cost of 2<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Ranger<\/p>\n\n\n\n<p><strong><u>Bunny \/ Rabbit<\/u><\/strong> \u2013 Quick and Nimble a good lower cost start for the Mink race, they also gain a Com bonus.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 +10 due to their natural Speed<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 DEX, +2 CHA, -2 WIS<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Jump, +10 Movement<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 no added cost beyond the +2 for Mink race<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Student<\/p>\n\n\n\n<p><strong><u>Cat<\/u><\/strong> \u2013 Agile but easily the lazy and temperamental of the Mink Types.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 While they can grow larger, they tend to be around the same size as humans<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 1 Cat Minks gain 1 to their ADS due to their quick reflexes<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 STR, +4 DEX, &#8211; 4 WIS<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Climb, +5 Jump<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Easily Distracted \u2013 Cat minks can be distracted by things that cats love, Cat Nip, toys and such<\/p>\n\n\n\n<p>\u2022 <strong><em>Claws<\/em><\/strong> \u2013 1d6 natural claw attack, Slashing x2<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 No added cost to Minks general cost of 2<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Warrior<\/p>\n\n\n\n<p><strong><u>Cow<\/u><\/strong><strong> <\/strong>\u2013 Tough and strong these Minks are adept at holding their ground making them good at defenses.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 6 due to their size these minks are easier to hit.<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 +4 due to Cows tough hide and Muscle mass.<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 STR, +2 END, -2 INT<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Sluggish \u2013 Cow Minks Tend to move Slower in taking action thus take a -5 to Initiative<\/p>\n\n\n\n<p>\u2022 <strong><em>Trample<\/em><\/strong> \u2013&nbsp;&nbsp; 1d8 damage from natural hoof attacks, Bashing x2<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 No Added Cost to Minks general cost of 2<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Punk<\/p>\n\n\n\n<p><strong><u>Deer \/ Reindeer \/ Elk \/ Moose<\/u><\/strong> \u2013 Tough and quick Minks these ones move fast and take hits.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 due to their speed<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 +2 due to their tough hides<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 DEX, +2 END<\/p>\n\n\n\n<p>\u2022 <strong><em>Speed Boost &#8211; <\/em><\/strong>+10 Speed<\/p>\n\n\n\n<p>\u2022 <strong><em>Horns<\/em><\/strong> \u2013 1d8 ram attack, Piercing x4 &nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>&#8211; +3 this includes the +2 for Minks<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Ranger<\/p>\n\n\n\n<p><strong><u>Dog \/ Wolf<\/u><\/strong> \u2013 Loyal and strong Trackers, this type of Mink has the bonus feat Track at their disposal.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 this mink\u2019s range around the same size as humans<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 STR, +2 WIS &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Search, (Bonus Feat) Track \u2013 Dogs\/ Wolves gain the Feat Track for free<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Throw the Ball Dog\/ Wolf Minks love to play fetch must make a DC10 Will save vs chasing thrown objects once they resist that battle, they won\u2019t chase another<\/p>\n\n\n\n<p>\u2022<strong><em> Bite<\/em><\/strong> \u2013 1d8 Bite attack, Piercing x2<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 Just the standard +2 of Minks Race<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Bounty Hunter<\/p>\n\n\n\n<p><strong><u>Flying Squirrel<\/u><\/strong> \u2013 The only Minks with the ability to actually fly (glide actually) this grants them a huge advantage in movement.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 due to the smaller size<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 DEX<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Climb<\/p>\n\n\n\n<p>\u2022 <strong><em>Bonus Ability <\/em><\/strong>\u2013 Glide \u2013 A Flying squirrel can slow fall and move at a rate of 40\u2019 for every 10\u2019 decent<\/p>\n\n\n\n<p>\u2022 <strong><em>Bite<\/em><\/strong> \u2013 1d8 bite, Piercing x2 &nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 3 this includes the +2 for Minks<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Wanderer<\/p>\n\n\n\n<p><strong><u>Giraffe<\/u><\/strong> \u2013 The tallest of all Minks, these ones adapt their forms to be keen on spotting threats.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 6 due to larger than human size<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 INT, +2 WIS &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Spot<\/p>\n\n\n\n<p>\u2022 <strong><em>Bash Head<\/em><\/strong> \u2013 1d8 15 ft reach, Bashing x2<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 2 standard Mink level<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Mechanic<\/p>\n\n\n\n<p><strong><u>Goat \/ llama<\/u><\/strong> \u2013 Stubborn but wise, this type of mink grants bonuses to Wisdom skills and abilities.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 Same as Human size<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 STR +2 WIS<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 in one Knowledge Skill<\/p>\n\n\n\n<p>\u2022 <strong><em>Horns<\/em><\/strong> \u2013 1d10, Bashing x4<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 3 this includes the +2 mink levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Nurse<\/p>\n\n\n\n<p><strong><u>Gorilla<\/u><\/strong> \u2013 Strongest of the Minks in physical strength. These Apes lead the pack as great fighters.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 Same as Humans\u2026 maybe a bit larger in form then humans<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +6 STR<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Climb<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Short Fuse \u2013 Gorilla Minks tend to get angered easily<\/p>\n\n\n\n<p>\u2022 <strong><em>Tool User<\/em><\/strong><em> &#8211;<\/em>&nbsp;&nbsp;&nbsp;Unlike most Minks Types Gorilla have a +1 to all attacks with weapons to hit due to their natural use of tools<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 3 this includes the 2 for the mink race<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Barbarian<\/p>\n\n\n\n<p><strong><u>Horse \/Zebra<\/u><\/strong> \u2013 Strong and Speedy these Minks have a good sense about them and pack a strong punch.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 large category sizing<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 +2 due to Speed<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 DEX, +2 STR<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013<\/p>\n\n\n\n<p>\u2022 <strong><em>Bonus <\/em><\/strong>\u2013 +10 movement speed<\/p>\n\n\n\n<p>\u2022 <strong><em>Hooves<\/em><\/strong> \u2013 1d6 Bashing X4<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 3 this includes Mink Levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Warrior<\/p>\n\n\n\n<p><strong><u>Fox<\/u><\/strong> \u2013 Cunning and Quick, while smaller of the Canine types Fox Minks are adept at Stealth.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 Fox Minks are small size category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 +2 for Speed<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 DEX, +2 INT<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Stealth, +10 movement &nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Bite<\/em><\/strong> \u2013 1d6 Piercing x2<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 3 including Mink Levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Rogue<\/p>\n\n\n\n<p><strong><u>Leopard<\/u><\/strong> \u2013 The speediest of the Minks Types, they go with speed over strength to hit their targets fast.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 Medium Size Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 +2 for Speed<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 STR, +2 DEX<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Stealth, +10 Movement<\/p>\n\n\n\n<p>\u2022 <strong><em>Claws and Bite<\/em><\/strong> \u2013 Claws 1d8, Slashing X4, Bite 1d6 Piercing x4<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 4 this includes the 2 for Mink race<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Ninja<strong><br><\/strong><\/p>\n\n\n\n<p><strong><u>Lion<\/u><\/strong><strong> <\/strong>\u2013 Strong and Proudest of the Cat Types. They have great strength in their attacks along with their claws.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 Medium Size Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 STR, +2 CHA<\/p>\n\n\n\n<p>\u2022 <strong><em>Ability<\/em><\/strong> \u2013 Lions Roar &#8211; Grants Allies a +2 to attacks (hit and damage) and Will save DC12 in 60 ft radius Fear on Enemies<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Pride \u2013 1\/day Lion Minks refuse that they are wrong and can be stubborn in their ways DC 12 Will save for the Lion verse Depression to go against his ways. For 1d4 rounds<\/p>\n\n\n\n<p>\u2022 <strong><em>Claws<\/em><\/strong> \u2013&nbsp;&nbsp; 1d8 Slashing x4, 1d6 Bite x4 Piercing<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 4 this includes the 2 for Mink race<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Noble<\/p>\n\n\n\n<p><strong><u>Mole<\/u><\/strong> \u2013 Skilled digging Minks that gain a secondary form of travel through the earth.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 Small size Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 INT &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Ability<\/em><\/strong> \u2013 Digger \u2013 Mole Minks can make \u00bd their movement under ground<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Light Blindness \u2013 Mole Minks is sensitive to light DC 12 Fort vs Blind when light bursts hit them, It will fade in 1d4 rounds<\/p>\n\n\n\n<p>\u2022 <strong><em>Claws<\/em><\/strong> \u2013&nbsp;&nbsp; 1d8 Slashing x 4<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 Just the standard 2 for Mink race<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Psychic<\/p>\n\n\n\n<p><strong><u>Monkey<\/u><\/strong> \u2013 Agile with the ability to swing and leap about trees easily.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 due to Small Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 STR, +2 INT<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Climb, +10 Jump<\/p>\n\n\n\n<p>\u2022 <strong><em>Ability<\/em><\/strong> \u2013 Tool User \u2013 Monkey Minks have an advantage with using weapons and tools granting them a +1 to all to hit attacks &nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 2 This includes the Mink Levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Mechanic&nbsp;<\/p>\n\n\n\n<p><strong><u>Mouse \/ Rat<\/u><\/strong> \u2013 Smallest of the Mink Race but vastly intelligent, so They tend to make up with their size with tactics.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 12 due to Tiny Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 DEX, +4 INT, -2 END<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Stealth, +10 to 1 Knowledge Skill<\/p>\n\n\n\n<p>\u2022 <strong><em>Bite<\/em><\/strong> \u2013 1d4 Piercing x2 &nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>&#8211; 2 this includes the Mink Levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Lore Master<strong><br><\/strong><\/p>\n\n\n\n<p><strong><u>Platypus<\/u><\/strong> \u2013 The mysterious of all minks they are the only ones to possess a secondary attack with poison-based attacks.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 Small Size Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 END, +2 WIS<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Swim, Double Movement in Water<\/p>\n\n\n\n<p>\u2022 <strong><em>Ability <\/em><\/strong>\u2013 Poison Barb \u2013 In Combat a Platypus Mink while doing melee on a crit can Poison a target doing 1d10 damage at first, the target then must make a Fort save vs Poison DC 15 or take another 1d4 rounds of 1d4 damage<\/p>\n\n\n\n<p>\u2022 <strong><em>Tail Slap<\/em><\/strong> \u2013 1d6 Bashing x2 &nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 3 this includes the Mink level of 2<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Pirate<\/p>\n\n\n\n<p><strong><u>Racoon \/ Red Panda<\/u><\/strong> \u2013 masters of stealth and smarts, these minks make up a great choice for Rogues.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 Medium Size category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 END +4 INT<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Stealth, +10 Disable Device<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Furry Fury \u2013 In battle if the Racoon \/ Red Panda is below half their Hp they must make a Will save DC 15 vs going Berserk where they will attack anyone for 1d4 rounds&nbsp; &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Bite<\/em><\/strong> \u2013 1d6 Piercing x2 &nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 2 This includes the Mink Levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Rogue<\/p>\n\n\n\n<p><strong><u>Sheep \/ Alpaca<\/u><\/strong> \u2013 Calm and fluffy, these minks hold a deceptive advantage at having a greater buildup of electricity then the others.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 Medium Size Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 INT, +2 CHA<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 to 1 Knowledge Skill<\/p>\n\n\n\n<p>\u2022 <strong><em>Head Butt<\/em><\/strong> \u2013 1d6 Bashing x2 &nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 2 This includes the Mink Race levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p><strong>Any<\/strong><\/p>\n\n\n\n<p><strong><u>Squirrel \/ Chipmunk <\/u><\/strong>\u2013 Quick and nimble. Not the strongest of the race but one of the more diverse ones with skills.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10 Small Size Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 DEX +2 INT \u2013 2 END<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Climb, +10 Jump<\/p>\n\n\n\n<p>\u2022 <strong><em>Stuff Cheeks <\/em><\/strong>\u2013 Squirrel Minks can Stuff their face with items and food granting them +10 to hide a item and 20 extra carrying capacity&nbsp; &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Bite<\/em><\/strong> \u2013 1d6 Piercing x2 &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 2 This Includes the Mink Race levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Pilot <strong><br><\/strong><\/p>\n\n\n\n<p><strong><u>Tiger \/ Jaguar<\/u><\/strong> \u2013 a combination of Stealth and Strength these cat minks are a great choice for more deadly missions.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 medium Size Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 STR +4 DEX &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Stealth, +10 Climb<\/p>\n\n\n\n<p>\u2022 <strong><em>Claws and Bite<\/em><\/strong> \u2013 1d8 Slashing x4, 1d8 Piercing x2 &nbsp;&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 4 This includes the 2 for Mink Race<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p><strong>Rogue<\/strong><\/p>\n\n\n\n<p><strong><u>Weasel \/ Mink<\/u><\/strong> \u2013 Fierce and Quick these minks strike fast and hard, but when not fighting often look cute and innocent.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 medium Size Category<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 DEX, +2 CHA<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Climb, +10 Pick Pocket<\/p>\n\n\n\n<p>\u2022 <strong><em>Shiny <\/em><\/strong>\u2013 Weasel Minks must make a DC 10 Will vs a compulsion to steal any thing they see as Shiny<\/p>\n\n\n\n<p>\u2022 <strong><em>Bite<\/em><\/strong> \u2013 1d8 Piercing x4 &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 2 This Includes the Mink race levels<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p><strong>Bard<\/strong><\/p>\n\n\n\n<p><strong><em><u>NON- Mink Races<\/u><\/em><\/strong><\/p>\n\n\n\n<p><strong><u>Spotted-Billed Duck<\/u><\/strong> &#8211; A race of large birds that move across land and waters at a high rate. Despite their link to ducks, they are a flightless creature. They possess a high amount of intelligence for animal species, yet do not possess the ability to speak vocally<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8 Despite their large size the Spotted Ducks speed and reflexes let them avoid attacks<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 0<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 DEX, +2 END, +2 WIS, -4 STR, -2 INT<\/p>\n\n\n\n<p>\u2022 <strong><em>Saves<\/em><\/strong> \u2013 +2 Reflex<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Swim, +10 Notice, + 10 Survival<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Can\u2019t speak \u2013 while spotted-billed duck are highly intelligent, they don\u2019t have the means to speak vocally<\/p>\n\n\n\n<p>\u2022 <strong><em>Run<\/em><\/strong> \u2013 Spotted-Billed Ducks gain the Run feat for free<\/p>\n\n\n\n<p>\u2022 <strong><em>Mount<\/em><\/strong> \u2013 Spotted-Billed Ducks are able to be used by others as a Mount&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Land Speed<\/em><\/strong> \u2013 A Spotted-Billed Duck moves normally at a rate of 60ft<\/p>\n\n\n\n<p>\u2022 <strong><em>Swim Speed<\/em><\/strong> \u2013 A Spotted Billed Duck moves normal swimming at a speed of 40ft<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 0<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Warrior <strong><br><\/strong><\/p>\n\n\n\n<p><strong><u>Hiking Bear<\/u><\/strong> \u2013 The Hiking bear is a human acting bear that is dedicated to the polite nature of others to the point that they are very obsessed that such actions always occur. Adept travelers and survivors of the world Hiking Bear are skilled tool users and have skills in the means of living off the land.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 6 due to their large size<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 2 Hiking Bear have a tough hide that grants them a bonus to ADS<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 STR, +2 END, -2 INT, -2 DEX, -2 COM<\/p>\n\n\n\n<p>\u2022 <strong><em>Saves<\/em><\/strong> \u2013 +4 Resistance<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +10 Survival, +10 Profession Lumberjack, +10 Herbalist<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Politeness Matters \u2013 Hiking Bears are compelled to be polite and bow to everyone they great (with the exception of hostile targets) they feel also its important that those they bow at return by bowing in turn, if a target fails to bow then the Hiking bear will attack them for the insult<\/p>\n\n\n\n<p>\u2022 <strong><em>Tool User<\/em><\/strong> \u2013 unlike their bear cousins Hiking bear are adept at using tools granting them Martial Weapons for free<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 0<\/p>\n\n\n\n<p><strong>Favored Class:<br><\/strong>Ranger<\/p>\n\n\n\n<p><strong><u>Lapahn<\/u><\/strong> \u2013 Giant rabbits that look more like a cross between bears the humanoids, though they can use weapons, they tend to be ferocious loners to other races.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 6<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 2 due to their thick hides Lapahn\u2019s are more resistant to damage<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 STR, +4 DEX, -2 CHA, -4 WIS<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills<\/em><\/strong> \u2013 +20 Jump<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Can\u2019t speak \u2013 while Lapanh\u2019s are highly intelligent, they don\u2019t have the means to speak vocally&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Claws<\/em><\/strong> \u2013 1d6 x2<\/p>\n\n\n\n<p>\u2022 <strong><em>Avalanche Detection<\/em><\/strong> \u2013 Lapahn\u2019s can detect the lands weakness to set or avoid avalanches, they can tell the weak points which offer the best location for explosives or weak spots in walls. &nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 1<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Barbarian<\/p>\n\n\n\n<p><strong><u>Kung-fu Dugong<\/u><\/strong> \u2013 Loyal warriors of the sea, Kung-fu dugongs are tough fighters with a strong sense of kung fu as their name promotes, and a hard armor-like shell that protects their softer bodies.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 10<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 4 due to their shell armor the dugongs have a strong defense<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +2 STR, +2 END, &#8211; 2 DEX -2 WIS<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills <\/em><\/strong>\u2013 +20 Martial Arts<\/p>\n\n\n\n<p>\u2022 <strong><em>Weakness <\/em><\/strong>\u2013 Can\u2019t speak \u2013 while Kung-fu Dugong ducks are highly intelligent, they don\u2019t have the means to speak vocally&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Loyal Warriors<\/em><\/strong> \u2013 Dugongs get the feat Loyalty for free<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 1<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Martial Artist<\/p>\n\n\n\n<p><strong><u>Humandrill<\/u><\/strong> (Kuraigana)<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"352\" src=\"http:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/Humandrill_Imitation.webp\" alt=\"\" class=\"wp-image-348\" srcset=\"https:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/Humandrill_Imitation.webp 640w, https:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/Humandrill_Imitation-300x165.webp 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n\n\n\n<p>A race of Monkeys that have the ability to learn fighting styles from observing how others fight. They learn from a kingdom caught in a civil war. Now the only Human to remain on the island peacefully with them is Mihawk who has claimed the island as his own.<\/p>\n\n\n\n<p>\u2022 <strong><em>PS Score<\/em><\/strong> \u2013 8<\/p>\n\n\n\n<p>\u2022 <strong><em>ADS Score<\/em><\/strong> \u2013 4 Humandrills are a battle-hardy race and their tough hides protect them&nbsp;<\/p>\n\n\n\n<p>\u2022 <strong><em>Stat Bonus<\/em><\/strong> \u2013 +4 STR, +2 DEX, +2 END, -4 CHA, &#8211; 2 INT<\/p>\n\n\n\n<p>\u2022 <strong><em>Saves<\/em><\/strong> \u2013 +2 Reflexes<\/p>\n\n\n\n<p>\u2022 <strong><em>Skills <\/em><\/strong>\u2013 +10 Climb, +10 Jump, +10 Martial Arts<\/p>\n\n\n\n<p>\u2022 <strong><em>Style<\/em><\/strong> \u2013 Humandrills gain the warrior ability of style if they take the class or not (see Warrior rules for details)<\/p>\n\n\n\n<p>\u2022 <strong><em>Lick Wounds<\/em><\/strong> \u2013 Humandrills can heal their own wounds by licking them, it heals 1d6 per every three levels, they can perform this 1\/day<\/p>\n\n\n\n<p>\u2022 <strong><em>Copy Cat Fighters<\/em><\/strong> \u2013 Humandrills \u2013 can learn how to use new weapons, or attack styles by observing a targets way of fighting after a period of time (typically 1d4 days) once they have it copied they treat the weapons as if they have skill in it.<\/p>\n\n\n\n<p>\u2022 <strong><em>Red Assed<\/em><\/strong> \u2013 Humandrill are a race-derived of baboons, in their nature, they taunt their enemies by slapping their red behinds and insulting their targets into fighting them +20 Taunt<\/p>\n\n\n\n<p>\u2022 <strong><em>Defect<\/em><\/strong> \u2013 Can\u2019t Speak \u2013 Despite mimicking at an impossible rate they have not been able to mimic speech<\/p>\n\n\n\n<p>\u2022 <strong><em>Level Rating <\/em><\/strong>\u2013 4<\/p>\n\n\n\n<p><strong>Favored Class:<\/strong><\/p>\n\n\n\n<p>Warrior<\/p>\n\n\n\n<div data-wp-interactive=\"core\/file\" class=\"wp-block-file\"><object data-wp-bind--hidden=\"!state.hasPdfPreview\" hidden class=\"wp-block-file__embed\" data=\"http:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/04o-Mink.pdf\" type=\"application\/pdf\" style=\"width:100%;height:600px\" aria-label=\"Embed of Embed of 04o Mink..\"><\/object><a id=\"wp-block-file--media-7838e194-2cfb-490f-af71-29a3bb1b575a\" href=\"http:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/04o-Mink.pdf\">04o Mink<\/a><a href=\"http:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2022\/07\/04o-Mink.pdf\" class=\"wp-block-file__button\" download aria-describedby=\"wp-block-file--media-7838e194-2cfb-490f-af71-29a3bb1b575a\">Download<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Mink \/ Beastmen The Mink Tribe is a race of anthropomorphic animals in the world. They were first mentioned in the list of slave prices that Duval showed to Sanji. The vast majority of them live in the Mokomo Dukedom on top of Zou, and has largely remained isolated from other human civilizations for 1000 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-347","post","type-post","status-publish","format-standard","hentry","category-general"],"_links":{"self":[{"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/posts\/347","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/comments?post=347"}],"version-history":[{"count":2,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/posts\/347\/revisions"}],"predecessor-version":[{"id":373,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/posts\/347\/revisions\/373"}],"wp:attachment":[{"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/media?parent=347"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/categories?post=347"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/tags?post=347"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}