{"id":256,"date":"2017-04-07T22:52:18","date_gmt":"2017-04-07T22:52:18","guid":{"rendered":"http:\/\/www.imbriaarts.com\/rpg\/?p=256"},"modified":"2017-04-07T22:52:18","modified_gmt":"2017-04-07T22:52:18","slug":"green-lightning-class-nurse","status":"publish","type":"post","link":"https:\/\/www.imbriaarts.com\/rpg\/2017\/04\/07\/green-lightning-class-nurse\/","title":{"rendered":"Green Lightning &#8211; Class &#8211; Nurse"},"content":{"rendered":"<h1><strong>Nurse<\/strong><\/h1>\n<table width=\"590\">\n<tbody>\n<tr>\n<td width=\"39\">Level<\/td>\n<td width=\"61\">Base Attack<\/td>\n<td width=\"57\">Resist<\/p>\n<p>Save<\/td>\n<td width=\"51\">Reflex Save<\/td>\n<td width=\"43\">Will Save<\/td>\n<td width=\"53\">Defense<\/p>\n<p>Bonus<\/td>\n<td width=\"286\">Special Ability<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">01<\/td>\n<td width=\"61\">0<\/td>\n<td width=\"57\">4<\/td>\n<td width=\"51\">2<\/td>\n<td width=\"43\">0<\/td>\n<td width=\"53\">1<\/td>\n<td width=\"286\">Healing Touch, Needle Arm +1<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">02<\/td>\n<td width=\"61\">1<\/td>\n<td width=\"57\">4<\/td>\n<td width=\"51\">3<\/td>\n<td width=\"43\">0<\/td>\n<td width=\"53\">1<\/td>\n<td width=\"286\">Aura<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">03<\/td>\n<td width=\"61\">2<\/td>\n<td width=\"57\">5<\/td>\n<td width=\"51\">3<\/td>\n<td width=\"43\">1<\/td>\n<td width=\"53\">2<\/td>\n<td width=\"286\">Surgical Strike<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">04<\/td>\n<td width=\"61\">3<\/td>\n<td width=\"57\">5<\/td>\n<td width=\"51\">4<\/td>\n<td width=\"43\">1<\/td>\n<td width=\"53\">2<\/td>\n<td width=\"286\">Doctors Bag +1<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">05<\/td>\n<td width=\"61\">3<\/td>\n<td width=\"57\">6<\/td>\n<td width=\"51\">4<\/td>\n<td width=\"43\">1<\/td>\n<td width=\"53\">3<\/td>\n<td width=\"286\">Needle Arm +2<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">06<\/td>\n<td width=\"61\">4<\/td>\n<td width=\"57\">6<\/td>\n<td width=\"51\">5<\/td>\n<td width=\"43\">2<\/td>\n<td width=\"53\">3<\/td>\n<td width=\"286\">Run By Attack<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">07<\/td>\n<td width=\"61\">5<\/td>\n<td width=\"57\">7<\/td>\n<td width=\"51\">5<\/td>\n<td width=\"43\">2<\/td>\n<td width=\"53\">3<\/td>\n<td width=\"286\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">08<\/td>\n<td width=\"61\">6\/1<\/td>\n<td width=\"57\">7<\/td>\n<td width=\"51\">6<\/td>\n<td width=\"43\">2<\/td>\n<td width=\"53\">4<\/td>\n<td width=\"286\">Doctors Bag +2<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">09<\/td>\n<td width=\"61\">6\/1<\/td>\n<td width=\"57\">8<\/td>\n<td width=\"51\">6<\/td>\n<td width=\"43\">3<\/td>\n<td width=\"53\">4<\/td>\n<td width=\"286\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">10<\/td>\n<td width=\"61\">7\/2<\/td>\n<td width=\"57\">8<\/td>\n<td width=\"51\">7<\/td>\n<td width=\"43\">3<\/td>\n<td width=\"53\">5<\/td>\n<td width=\"286\">Needle Arm +3<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">11<\/td>\n<td width=\"61\">8\/3<\/td>\n<td width=\"57\">9<\/td>\n<td width=\"51\">7<\/td>\n<td width=\"43\">3<\/td>\n<td width=\"53\">5<\/td>\n<td width=\"286\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">12<\/td>\n<td width=\"61\">9\/4<\/td>\n<td width=\"57\">9<\/td>\n<td width=\"51\">8<\/td>\n<td width=\"43\">4<\/td>\n<td width=\"53\">5<\/td>\n<td width=\"286\">Doctors Bag +3<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">13<\/td>\n<td width=\"61\">9\/4<\/td>\n<td width=\"57\">10<\/td>\n<td width=\"51\">8<\/td>\n<td width=\"43\">4<\/td>\n<td width=\"53\">6<\/td>\n<td width=\"286\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">14<\/td>\n<td width=\"61\">10\/5<\/td>\n<td width=\"57\">10<\/td>\n<td width=\"51\">9<\/td>\n<td width=\"43\">4<\/td>\n<td width=\"53\">6<\/td>\n<td width=\"286\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">15<\/td>\n<td width=\"61\">11\/6\/1<\/td>\n<td width=\"57\">11<\/td>\n<td width=\"51\">9<\/td>\n<td width=\"43\">5<\/td>\n<td width=\"53\">7<\/td>\n<td width=\"286\">Needle Arm +4<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">16<\/td>\n<td width=\"61\">12\/7\/2<\/td>\n<td width=\"57\">11<\/td>\n<td width=\"51\">10<\/td>\n<td width=\"43\">5<\/td>\n<td width=\"53\">7<\/td>\n<td width=\"286\">Doctors Bag +4<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">17<\/td>\n<td width=\"61\">12\/7\/2<\/td>\n<td width=\"57\">12<\/td>\n<td width=\"51\">10<\/td>\n<td width=\"43\">5<\/td>\n<td width=\"53\">7<\/td>\n<td width=\"286\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">18<\/td>\n<td width=\"61\">\u00a013\/8\/3<\/td>\n<td width=\"57\">12<\/td>\n<td width=\"51\">11<\/td>\n<td width=\"43\">6<\/td>\n<td width=\"53\">8<\/td>\n<td width=\"286\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">19<\/td>\n<td width=\"61\">14\/9\/4<\/td>\n<td width=\"57\">13<\/td>\n<td width=\"51\">11<\/td>\n<td width=\"43\">6<\/td>\n<td width=\"53\">8<\/td>\n<td width=\"286\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td width=\"39\">20<\/td>\n<td width=\"61\">15\/10\/5<\/td>\n<td width=\"57\">13<\/td>\n<td width=\"51\">12<\/td>\n<td width=\"43\">6<\/td>\n<td width=\"53\">9<\/td>\n<td width=\"286\">Needle Arm +5, Doctors Bag +5<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Nurses are the saving graces in many a battle. The most powerful healing class they are skilled in boosting and aiding their allies along with demoralizing the enemies.<\/p>\n<p>&nbsp;<\/p>\n<p>Healing Touch \u2013 at first level the Nurse is granted with a healing touch. This ability which 1\/per day a nurse can heal their CHA Bonus x their level in HP to one target.<\/p>\n<p>&nbsp;<\/p>\n<p>Aura \u2013 Nurses at second level gain the choice in an aura type this aura can be activated 1\/per day and can do a variety of tasks. The aura lasts the Nurses level +1 in rounds. Once chosen a nurse cannot change their aura. But the feat Blinding Aura grants a choice of an advanced aura type.<\/p>\n<p>&nbsp;<\/p>\n<p>Calm \u2013 grants all allies within 30ft +4 protection from fear causing saves<\/p>\n<p>Help \u2013 grants all allies within 30ft +5 in a selected skill<\/p>\n<p>Protection \u2013 grants all allies within 30ft +4 Resistance save<\/p>\n<p>Uneasiness \u2013 grants all enemies within 30ft -4 to Reflex saves<\/p>\n<p>Sexy \u2013 Stuns all enemies, Will DC 10+level<\/p>\n<p>Fear \u2013 Releases an aura of fear to all enemies in 30ft Will DC 10+level<\/p>\n<p>Charm \u2013 Release an aura that causes all enemies in 30ft to be charmed Will DC 10+level<\/p>\n<p>Comfort \u2013 grants all allies within 30ft Regeneration 1d4<\/p>\n<p>&nbsp;<\/p>\n<p>Needle Arm \u2013 Needle arm is a boost ability of one of the following, Attack (to hit and damage), Skill (+5 to a chosen skill [stacks with aura ability]), or Defense (ADS and saves) the boost is based on the ranking of the needle arm and lasts 1 round +level. This ability boosts to +2 granting a higher bonus in the attack and defense and granting a boost of +10. It increases at levels 5, 10, 15, and 20. The ability can be used 1 +level \/per day<\/p>\n<p>&nbsp;<\/p>\n<p>Surgical Strike \u2013 Nurses at level three gain a unique bonus to their own weapons, Nurses using thrown weapons can Use their INT and CHA Bonus (if they have one) to add to their thrown weapons to hit. This doesn\u2019t add to the damage of the weapon only increases their to-hit score with thrown weapons.<\/p>\n<p>&nbsp;<\/p>\n<p>Doctors Bag \u2013 at fourth level a nurse can heal with tools such as bandages at a higher rate granting healing from the item multiplied by the Doctors Bag level. Doctors bag +1 allows cloth be used to create bandages healing 2d6 HP, This ability can also lessen injuries severity by 10. This increases at level 8 3d6 or 20 to injury roll, 12 4d6 or 30 to injury roll, 16 5d6 or 40 to injury roll, and 20 6d6 or 50 to injury roll. Nurses can use this ability as long as they have supplies. It takes a full round to activate however and leaves the nurse prone while in use.<\/p>\n<p>&nbsp;<\/p>\n<p>Run By Attack \u2013 A unique attack of a nurse where they can move through enemies and strike at all as she passes by. A player can strike targets within reach as they run past (provokes attacks of opportunity. The attacks suffer a -4 to hit but add +2 damage with each hit and the player doesn\u2019t have to stop at the target they hit they can keep moving.<\/p>\n<p><strong>\u00a0<\/strong><\/p>\n<p><strong>Weapon Proficiencies: <\/strong><\/p>\n<p>Simple, Needle, Net, Whip<\/p>\n<p><strong>\u00a0<\/strong><\/p>\n<p><strong>Armor Proficiencies: <\/strong><\/p>\n<p>Light<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Hit Die: <\/strong>1d6<\/p>\n<p><strong>\u00a0<\/strong><\/p>\n<p><strong>Skills: <\/strong>(points per level 40 + INT MOD),<\/p>\n<p>Acrobatics, Animal Empathy, Bluff, Concentration, Craft, Decipher Script, Diplomacy, Disguise, Drive, Escape Artist, Gather Info, Intimidate, Jump, Knowledge Biology, Knowledge Poisons, Medical, Notice, Perform, Pilot, Profession, Read Lips, Search, Seduction, Survival, Use Rope, Use Tech<\/p>\n<p><object data=\"http:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2017\/04\/Nurse-1.pdf\" type=\"application\/pdf\" width=\"800\" height=\"800\"><a href=\"http:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2017\/04\/Nurse-1.pdf\">Green Lightning &#8211; Class &#8211; Nurse <\/a><\/object><\/p>\n<p><a href=\"http:\/\/www.imbriaarts.com\/rpg\/wp-content\/uploads\/2017\/04\/Nurse-1.pdf\">Green Lightning &#8211; Class &#8211; Nurse<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nurse Level Base Attack Resist Save Reflex Save Will Save Defense Bonus Special Ability 01 0 4 2 0 1 Healing Touch, Needle Arm +1 02 1 4 3 0 1 Aura 03 2 5 3 1 2 Surgical Strike 04 3 5 4 1 2 Doctors Bag +1 05 3 6 4 1 3 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,1,5,4],"tags":[28,23,9,22,39,7,10],"class_list":["post-256","post","type-post","status-publish","format-standard","hentry","category-fairy_tail_rpg","category-general","category-naruto_rpg","category-one_piece_rpg","tag-class","tag-fairy-tail","tag-green-lightning","tag-naruto","tag-nurse","tag-one-piece","tag-rpg"],"_links":{"self":[{"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/posts\/256","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/comments?post=256"}],"version-history":[{"count":1,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/posts\/256\/revisions"}],"predecessor-version":[{"id":257,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/posts\/256\/revisions\/257"}],"wp:attachment":[{"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/media?parent=256"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/categories?post=256"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.imbriaarts.com\/rpg\/wp-json\/wp\/v2\/tags?post=256"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}